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Category Archives: Lua
For anyone who uses premake4 and needs an up-to-date binary
A code-signed binary is included in the ZIP archive available here. All contents are signed using PGP as well, so they can be verified using the following command line (replace gpg for gpg2 depending on your version): gpg –verify signature.asc … Continue reading
Posted in C/C++, EN, Lua, Programming
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Premake4 snippet to create solution names depending on target Visual Studio version
I prefer to name my solutions and projects something like projectname.vsX.sln and projectname.vsX.vcproj respectively. However, by default Premake4 generates the names as they are passed to the builtin solution and project functions respectively. Not cool enough for me. By the … Continue reading