Tag Archives: wdk

Floating point precision … printf-VS2013-vs.-later-VS-version edition

As developers we probably all know that floating point precision can be an issue1. It can haunt us in various ways. Generally when we talk about precision, though, we probably don’t have in mind printf as the first thing. This … Continue reading

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Ze läzy German in me

Hi, and upfront: I’m very sorry for the delays in DDKBUILD and DDKWizard development. If you are following the developments in the Windows kernel driver developer’s world, you will have noticed that neither of the tools have been updated to … Continue reading

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